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 Industry Spotlights. Learn from someone else’s experience. Read interviews with directors, DPs, editors, producers, FX experts, and others willing to share their insight into the industry.
 


 Scott Billups is a visual effects guru, a DP, a director, a producer, and author, and a filmmaker. Visual Effects Techniques for HD: An Interview with Scott Billups

By Tom Soper



Featured Interview – Scott Billups, Visual Effects Interview by Tom Soper

Scott Billups is a visual effects guru, a DP, a director, a producer, an author of guides on filmmaking like Digital Moviemaking, now in its second edition, and a filmmaker in his own right, who recently completed a motion picture, Mid-Century, featuring Faye Dunaway and John Glover.

You have said, “The future of cinema is digital.”  What’s holding us up from going digital right now?

Nothing.  I just saw Pirates of the Caribbean, which we did some work on, projected on a digital projector and it looked spectacular.  The tools are all there, it’s just the politics.  And the audiences notice a difference and now they are expressing a preference for digital presentation.  They’re getting to the point where they can tell the difference and want digital.  The subtle nuance of grained film emulsion is getting replaced by HD clarity.  You see something like Spy Kids which is ideally suited for HD acquisition and presentation, there’s colors up on the screen that you can’t get on film and there’s a certain vibrancy.  And now an enormous share of the market has grown up with those saturated values.  So they like to see digital cinema.

The younger people who’ve been playing computer games, you mean?

Yeah, don’t you agree?

But when we’re working in digital, 24 Progressive is still a standard especially when shooting actors, because it makes them look better.

Oh, I agree, but the thing that really makes them look better is shooting them with a longer lens, shooting them with depth of field.  So you put a lot of light on them at close range so that it falls off in a brilliant style.  Then you generate, through the use of density filters, the same depth of field as you’d get with film, that’s how you work with HD in a cinematic environment.  If you just shoot people straight onto HD they look like they were shot on video.

The HD I’ve seen on HD monitors can suffer sometimes because the background is a little distracting because it’s so clean and so present.

Yeah, that’s right, but you have to understand that we have a glut right now, an enormous amount of videographers coming into the film business, via HD, and my book I guess, so I’m a little responsible for it.  If these people are too set in their ways to retool then they’re a liability.  The question is: Can they rethink the way they look at a shot?  The way they build and light a shot?  If you can upgrade the way you look at and build a scene, then you can move from the video world into the cinema world but if you can’t you’re just going to waste a lot of people’s time.  The film guys are the guys who are really kicking it.  They take HD and they see it as electronic film and they still work with the same lights and their favorite gaffers, their favorite grips and they still build and cut and shape and form the light, and they look at the HD signal and they look at depth of field and they throw neutral densities in there.  They’re much more comfortable with filtration and shooting HD.  Without a healthy dollop of filtration, HD is only expensive video.

 Scott Billups says: …all my books are about how to take that film methodology and condense it down to a few people.  If the budget demands you can cut the number of people on a crew, but you can’t eliminate any of the jobs.You’re very much an advocate of using film methodology but using HD to replace the film camera?

Absolutely, all my books are about how to take that film methodology and condense it down to a few people.  If the budget demands you can cut the number of people on a crew, but you can’t eliminate any of the jobs.  Every job function in conventional production methodology is established and that is how this system works.  You eliminate your sound guy and use the on-camera mic, well, you just screwed yourself.  And it will be evident.  Don’t pull focus, but just use auto focus.  Great, it’s going to look like it.  Anything you pick from conventional production practices you’re shortcutting craft.

I’m coming to end of post production on a feature project we shot on mini DV and we edited on FCP 3.  How could we get the best master out of the tapes we shot?

Well, presuming you firewired into your Mac, so you’ve got a frame size that is about 0.1 mb.  You could go to a higher end recording machine, like a DVCPro 50 machine with serial digital outputs, or a high end DVCAM machines and you’d get twice the signal.  By using Serial Digital, not Firewire, and sticking to that (using a Aja card, or a Cinewave, or a Matrox box) then you won’t get further degradation.  Aja’s Black Magic codec is probably the one of the best algorithms but the Cinewave is the most versatile and with either you could still use FCP.

And this would give us a less compressed signal, meaning better resolution finally?

It’s not the compression so much as the transposition that kills you because you’re changing it from a native DV frame to a compressed, transposed, firewirable frame, which is crushed.  Same footprint, but just crushed.

Manufacturers, of course, make a lot of noise about the fact that Firewire can handle DV.

Yeah, it can handle it, but that’s a quantative statement, not a qualitative one.  Read the ads.  Firewire is not a video format it’s a data transfer format.  Basically, firewire to a Mac can only give you a nice off-line.

You’ve also said that a large part of the current technical miracle is  the quiver of available plug-ins and in your book you recommend Magic Bullet and Color Finesse.   Do you still stand by those recommendations?

They’re still standing up.  We were beta testing the new After Effects and it pushes the image around really fast and now with the new G5 you can process your interlaced footage with the Bullet incredibly fast and it gives you a real cinematic look.  And as far as color timing there are very few things out there better than Color Finesse.  Although, Final Cut Pro 4 is very, very good as well.   Much more sophisticated than on FCP3.  But the thing is Color Finesse has split screen which is how the real big color timing machines work, like the Da Vinci.  You get clips from the shots you want to balance and you bring in your live clip that you’re color balancing to, that’s your reference frame, usually a nice tight shot of someone’s face, and you color time using either a monkey simple interface like color wheels, or you have sliders, RGB based, YUV based.  It gives you ten different ways of augmenting and changing color, each very sophisticated, powerful systems.  And color timing, perhaps more than resolution, is what really throws an audience off.  They won’t forgive unbalanced color.

Weren’t you planning to take Mid-Century to Cannes this year? Scott Billups on Cannes: I’ve always wanted to go to Cannes with something that I thought was good for no other reason than I want to go to Cannes with something that is good.

Yeah, I was all tied up in this Discovery series and since I own the whole thing and don’t have investors over my shoulder wanting a return I can wait for the right timing.  I want to do Cannes, it’s a personal thing.  I’ve always wanted to go to Cannes with something that I thought was good for no other reason than I want to go to Cannes with something that is good.

You’ve been in the film industry more than 25 years.  Do you find this an exciting time to be working?

Oh yeah.  I was just shooting yesterday on the set of Red Riding Hood, which is just an amazing project.  Randal Kleiser (Grease, Honey I Blew Up the Kid) is directing it.  It’s a musical for kids and we’re shooting it with Thompson Vipers and recording direct to disk.  The DP is David Stump, and he’s really stacked the deck.  He’s got Joe Di Gennaro on camera A, Joe shot my movie, and Sean Fairburn on camera B.  Sean had to take some time off to go shoot a car commercial so they asked me to operate B camera.

What do you think of the Viper?

Oh, it’s excellent.  The thing is that this film is almost entirely shot on blue screen.  But rather than everything happening in post, both cameras are registered to the computer CG using tracking heads.  So when the cameras move the 3D scene within the computer moves.  Wherever you look it’s totally locked up with the environment.  So, all they have to do in post is pull the blue screen recorded onto a D5 and do a very simple composite to get it locked together.  It’s pretty darn amazing.

 Scott Billups on the industry: This is the best profession there is.  But there are a lot of different things you could end up doing in this business.  I’m the worst person at taking my own advise, but you can’t expect to have competence at everything without a lot of experience working in all the different stations.So, while on set, you’re seeing a low res. version of what you’re actually going to get?

Yeah, and not so low res. either.  One main advantage is that it cuts the takes down immensely.  We did this long crane move, where the wolf is dancing around a pot with Little Red Riding Hood in it, and it’s a long shot, about a three minute shot, and the director, who has plenty of experience, looks up after the first take and says, “we’ve got it, that’s it, lets move on.”  The thing is he’s got a 50” plasma screen with a serial digital feed and there’s nothing not to see.  There’s no gotcha’s.  You have to go back and check that you got your signal and there’s no drop, but that’s all behind the scenes, cameras don’t have to get involved in that, director doesn’t have to get involved, DP doesn’t have to.

Lot of pressure on the engineer, then?

Yeah, there’s two engineering stations: there’s the DIP who monitors the signal integrity and there’s the engineer who operates the recorders and does the overlays and manages the flow of the different stations, plus then there’s the guy who makes sure the tracking, registration and parallax in all the shots is correct and a station of CG guys who are actually building the elements of the scenery - the woods, Grandma’s house and all that stuff and maintaining the nodal integrity and positioning of it all.  Unlike the cartoon films, like Who Framed Roger Rabbit?, which was all done in post, this is all happening right there.  And because it’s high end HD, you don’t have any film weave or scratches to worry about and keep you awake at night.

With your book and the articles you write you’ve encouraged a huge amount of people to jump into the film world, via digital production.  Do you have any last pieces of advice for them?

This is the best profession there is.  But there are a lot of different things you could end up doing in this business.  I’m the worst person at taking my own advise, but you can’t expect to have competence at everything without a lot of experience working in all the different stations.  Any one of those stations, if performed incorrectly, can cause you real problems with your end result.  Rodriguez is the only guy that is truly pulling off doing everything on a big time scale.  So, until you’re on the level of Robert Rodriguez you’ve got to have help.



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Alton Christensen (The Kid that Stays in the Picture): "Interview with Alton Christensen, Founding partner at New York City post production house Edgeworx" >>

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